A 60 to 75 minute codebreaking walk for the whole family.
Alton has many little wonders to explore aside from the famous Watercress Line. Literary links, a beautiful pond, quaint gardens and much more. But that might all change as a notorious villain is planning on setting off a device in the town, and you are the only people who can stop them. Starting the Tramble at Alton Train Station, your Spy Director has intelligence on 10 things that might help you crack the code. Follow their directions and answer their questions as quickly as possible!
Can you save Alton?